Saturday, 27 February 2016

Concept Art (Weeks 1-5)


Week 1 (Fairy-tale Shopkeeper)





Week 2 (Horror Troll)




Week 3 (Spaceship Leader)





Week 4 (Steampunk Witch)




Week 5 ( Underwater Musician)




Tuesday, 6 October 2015

Textures used for the Lighthouse

Textures
 This texture is used on the stairs leading up to the door.
 
This texture is used on the lower poles of the Lighthouse
 
 
This texture is used for the sand
 
This sandstone texture is used for the majority of the lighthouse.
 
This is the texture is used for the polished bronze mirror.
 
This is the texture I used on the upper poles of my Lighthouse
 
 
This is the texture I used for my bowl carrying the fire.
This is the texture used on my pyramids

Friday, 2 October 2015

The Journey

 
 

 

 
 At first, I started with a cylinder, I sized it appropriately and extruded the top face inwards while extruding the bottom face outwards. I used a sandstone texture found on www.cgtextures.com. I think this texture works perfectly as it doesn't have a cut off point and it's seamless.
 
 The next thing I made were my poles for the top of the lighthouse. They were designed to fit in a diamond pattern on the top of the base of the Lighthouse. I textured them with Ancient Egyptian Hieroglyphics to add effect and to hammer home the Egyptian theme, as hieroglyphics were a very common feature of most Ancient Egyptian structures.
 

 
Next I added some stairs, windows and a door to my Lighthouse. At first I textured the stairs with the same texture as the base of the lighthouse but I changed this later on. I created the stairs by creating a cube, scaling it to an appropriate size, adding lots of edge loops in specific places around the cube, and extruding the newly created faces to give the look of a small staircase.
 

 
 Next I made my windows look more like windows rather than cubes of grey. I also added a flattened down cylinder to the top, which acts as a stand for the bowl of fire. At first I textured this using the same hieroglyphics texture that was used on my poles, but I changed this later on as I felt it didn't look as good as it could do.
 

 
Next I added a little shelter over the door held up by two more hieroglyphic poles. I also made my door look better and textured both the windows and doors with a rough stone texture.










Next I added in the bowl with an old Egyptian pottery texture added to it, this just adds a small but of authenticity to my project. I added 4 more poles to create a sort of room for the fire bowl to sit in. I used a different hieroglyphics texture for these poles to add a bit of variety.







Next I added holes where the door and windows were to make it look more realistic rather than just a sandstone texture behind the window frames. I also added a polished bronze mirror that is manually moved from place to place to reflect the fire's light into whichever direction is requested.








Next I started to create the scene that my lighthouse will sit in. I added some pyramids, some sand and the sea of course



















 

Tuesday, 29 September 2015

Lighthouse Moodboard


This is my Lighthouse mood board. You can see that every lighthouse is painted differently, some with the classic red and white lines, some painted all red, some with black and white lines, but they all share the same basic features. They're all at least fairly tall with a large light on top.

Across the mood board there are a lot of colder colours. There is lots of blue and white. There is red because of the colour scheme of most lighthouses, and sometimes black but there is much more blue and white. Greens can be seen in the grass and trees in some of the images.